Monday, October 29, 2012

Remember Me - The Game

Remember Me provides a vision of the world where personal memories have become a real world commodity that can be bought, traded and sold. Take on the role of our heroine, Nilin, a former elite memory hunter with the ability to break into people's minds and steal or even alter their memories. Arrested, and with her memory wiped clean Nilin must now set out on a mission to rediscover her identity.





(I was captivated by these cool images - Nilin, a former memory hunter with the ability to break into people's minds, check out the hand which is able to hack and steal memories...cool huh! )

Cyberpunk is back - Be it Total Recall 's Cinematic remake or last year's blisteringly good Deus Ex: Human Revolution, stories of a technologically redesigned human experience have never been more popular. Take those influences and add a dash of Mirror's Edge-inspired city-running, and it's tempting to write off Capcom's new title "Remember Me" as an attempted cash-in. Thankfully, it's shaping up to be something far greater than the sum of its parts.



Set amid the electric hum of Neo-Paris in 2084, the game's future is a place where memories are bought and sold. Want to win Olympic gold, or bed your favourite star? Someone's probably selling their recollection. The ambitious title casts you as Nilin, an elite memory-hacking saboteur employed by the omnipresent Memoreyes Corporation, which facilitates the thoughts-for-sale society. Rewiring her target's minds to enhance the company's power and political influence, Nilin is its top agent - until her sudden but inevitable betrayal, of course.

Gameplay is a mix of open city exploration and real-time combat, through the real spark of ingenuity is in its puzzle missions. Players must figure out the best way to change people's recollections, altering how they'll react in the here-and-now. Excitingly, one mission, with Nilin making a target believe he killed his girlfriend, leading him to commit suicide, causes potentially the only death in the entire game. With the exception of some unforgivably shoddy dialogue and Nilin's over-sexualised catwalk strut, Remember Me is looking to be a cerebral gaming experience in every sense.


Remember Me Official Trailer UK



Remember Me Memory Remix Gameplay - Gamescom 2012

The biggest hook with Remember Me though is the ability to enter a target's mind and "remix" their memories. In the above example shown, Nilin messes with the memories of a target to make him think he killed his wife during an argument four days prior which leads him to commit suicide.

(Game producer explains story)
Capcom Gamescom Event - Remember Me Press Conference, 14 August 2012

Saturday, October 27, 2012

Asura's Wrath - All Cutscenes [English Dub]

Asura
Asura's Wrath - All Cutscenes {English Dub] by Zeitvy
http://youtu.be/Zb74QqLfdxw

Monday, October 15, 2012

The most important job interview question

At venture capital firm, CueBall, we seek out great talent with whom we can partner, invest and grow exciting new ideas and businesses.
My Colleagues and I try to stay true to the principle of a founding figure of venture capital, George Doriot, who was fond of saying that it's always better to back an A team with a B plan than a A plan with a B team. In other words, people always trump ideas. That's because while top talent can improve misguided ideas, the best ideas can't improve mediocre talent.

Cue Ball's philosophy, therefore, has always been that the ultimate customer in venture capital isn't the venture capitalist but the entrepreneur. If you are doing your job right and attracting the best talent, then it's the entrepreneur who will be choosing you as opposed to you choosing the entrepreneur.

This should be the case in job interviews as well. Too often, employers forget that they need the candidate as much as the candidate needs them. Perhaps out of arrogance, interviewers tend to spend most of their time asking the candidate questions and only reserve the last couple of minutes for the candidate to ask any questions of them. You only need to survey a handful of recent job candidates or sit in on a few job interviews to conclude that there's usually too little interactive dialogue and too much one-way questioning of the candidate: Why are your skills right for this position? What was your last job like? How are you going to add value to the company? What is your work ethic? What are three adjectives that describe your attitude? What are your weaknesses?

All of these questions are variations on a theme: Why should we care about you? And they generally fit into the "skill" and "will" buckets. Yet if you want the best talent, then almost by definition you should want talent that is in demand and has options. Your mindset therefore needs to be that of both job evaluator and talent scout. And as with venture capitalists and entrepreneurs, it is the talent that is the ultimate customer. The power always rests with the candidate, not the employer.

This has big implications for job interviews. Employers should think about how often they've asked the most practical and important of all job interview questions: If you were given this opportunity, would you take it? Firms often neglect to ask this question because they're so focused on a job candidate's skills. But the first 15 to 20 minutes of an interview is usually plenty of time to determine someone's capabilities.

The next time you finish an interview, ask yourself if you have a sense of whether the candidate would actually join your firm if given the chance. If you have no idea - which is the answer I hear far too often - then you've failed to take full advantage of the interview. Understanding whether the candidate - the customer - really wants the job you're offering or is just "shopping around" should be a goal of any good interview and evaluation process. With that goal in mind, you should ask the candidate some practical questions: Where do you want to eventually live and settle? What other firms are you looking at and why does ours stand out? Are there any reasons why you wouldn't take this job if it were offered to you?

Having a sense of the candidate's motivations for interviewing and whether there are any obstacles to his accepting the job are among the most important goals of an interview. Remember that the balance of power isn't necessarily with you just because you're the one offering the job. If you forget this, you might end up wasting a lot of time and be disappointed when the best candidate turns you down. Or worse, you might end up with a less talented employee than you deserve.

As soon as you feel confident that you're dealing with a qualified candidate, start selling him the job. Explain why you and your firm make sense for the candidate - why you're the natural choice. Then ask the most important question: Would he choose you?

Commentary by: Anthony K Tjan, CEO, managing partner and founder of venture capital firm Cue Ball, Vice-Chairman of advisory firm Parthenon, and co-author of the New York Times best-seller Hearts,Smarts,Guts and Luck.

Friday, October 12, 2012

Hiruko from Naruto

Hiruko (卑留呼, Hiruko) was the main antagonist of Naruto Shippūden 3: Inheritors of the Will of Fire. He was a missing-nin of Konohagakure who wished to plunge the world into a Fourth Shinobi World War, and then conquer it. Hiruko (蛭子) can be translated to "leech child", a possible connection to his Chakra Absorption Technique as well as the Chimera Technique's ability to "leech" the bloodline from his enemies, as well as his youthful appearance despite his age.

A contemporary and former friend of the Sannin, Hiruko wished to become a strong shinobi, yet was born with no natural special abilities. To overcome this disadvantage, he developed the Chimera Technique, a kinjutsu which would allow him to obtain the kekkei genkai of other ninja by fusing their bodies with his own. Some time after the Third Shinobi World War, Hiruko's research and findings on the technique were discovered. He claimed the Third Hokage ordered the Sannin to assassinate him, forcing him to leave the village as a missing-nin.

Though he was born with no natural special abilities, Hiruko compensated by using the Chimera Technique, a kinjutsu which he developed, allowing him to obtain physical abilities, such as kekkei genkai, by integrating the bodies of other ninja with his own. Having already stolen four kekkei genkai from the other Great Shinobi Countries, Hiruko possesses other abilities and physical traits from his victims, such as enhanced strength, and seeks to obtain more. Hiruko was able to use them as if they were his own.
In addition to these abilities, Hiruko and his followers were able to use the Chimera Technique to produce creatures that were literal chimeras, including a large, bird-like monster that molts explosive feathers and wolf-like beasts that attack using appendages resembling tentacles, though Hiruko himself has not been seen doing so except in his past experiments.

Nature Transformation
Through his Chimera Technique, Hiruko had acquired four elemental kekkei genkai: Steel, Swift, Dark, and Storm Releases. Hiruko also had a section on the palm of his hand where he can literally "absorb" the technique being thrown at him, this being a dark release attribute. With dark, steel and swift natures, he was immune to ninjutsu, kenjutsu and taijutsu, respectively. 

In terms of offence, Hiruko can use his Storm element to create thunderclouds that can electrocute his opponents or drain them of chakra. With the Swift element, he can move at superhuman speed and strike at various angles quickly, rendering all power-users useless against him. He can also use the bandages wrapped around him as tendrils, strong enough to slice or smash through rocks.
Having absorbed earth chakra from some Konoha ANBU, he has gained the ability to control the ground to devour and crush his opponents akin to a giant jaw, and after absorbing Kakashi's Lightning Cutter, Hiruko gained the technique for himself, and altered it to a mid-range weapon by having the electricity jolt off to slash his distance targets. He also has Naruto's Big Ball Rasengan, and it is larger than normal, as he absorbed a mass amount produced by multiple shadow clones.


Other Skills
Aside from absorbing chakra and synthesising creatures, Hiruko can also put a seal of sorts onto his victim, allowing him to take control of the person anytime after that akin to a puppet, even if the curse is placed for nearly two decades ago. He can also project an image of himself at a large scale in order to convey messages to the Five Great Shinobi Countries at once, and summon his subordinates to his location to fight on his behalf.

http://images3.wikia.nocookie.net/__cb20111208054116/naruto/images/thumb/0/0d/Hiruko_new.png/631px-Hiruko_new.png
http://images2.wikia.nocookie.net/__cb20120928001960/powerlisting/images/thumb/3/31/Hiruko_1_Naruto_Movie_6_by_Hiruko93.jpg/640px-Hiruko_1_Naruto_Movie_6_by_Hiruko93.jpg
http://fc03.deviantart.net/fs70/f/2009/362/d/a/Hiruko_7_Naruto_Movie_6_by_Hiruko93.jpg
http://obdpictures1.wikispaces.com/file/view/Hiruko.png/329851444/Hiruko.png
http://i47.tinypic.com/wumm3l.jpg
http://i1128.photobucket.com/albums/m496/Inheritor_Of_The_Will_Of_Fire/Hiruko/Hiruko56960457.png
http://images2.wikia.nocookie.net/__cb20101111163310/naruto/images/thumb/e/e4/Dark_release_mark.png/300px-Dark_release_mark.png
Chimera Tecnique - http://fc01.deviantart.net/fs71/f/2009/362/a/1/Kimera_no_Jutsu_by_Hiruko93.jpg
http://naruto.wikia.com/wiki/Hiruko_(missing-nin)
http://narutofanon.wikia.com/wiki/Dark_Release
http://naruto.wikia.com/wiki/Dark_Release:_Judgment

DD Hokuto no Ken DD北斗之拳

I've always loved Hokuto no Ken ever since I've watched it when I was a teenager when I was at my friends place. Now that there's a "Super Deformed" version of it, and I've always like "super deformed" characters as I find that particularly cute and funny..... How not to  spread the word about it? 

 dd hokuto no ken
DD Hokuto no Ken (DD北斗之拳) or (DD北斗の拳) is a parody of Hokuto no Ken, ( 北斗之拳 )

The premise takes place in an alternate universe more like our own in which the nuclear holocaust in the 1990s didn't happen and the characters are forced to take menial jobs.

DD Hokuto no Ken Episode 1 : Anime



Manga: Unavaible yet






Hokuto No Ken Universe:
http://www.hokutonogun.com/?page_id=6








Super-deformed version of Buronson, Hara Tetsuo's post-apocalyptic fighting manga.
Note: The "DD" stands for "Design Deformation," since the characters are only "two-heads-tall.


Some images of  DD Hokuto No Ken images below:




























Linkable Link here xxxxxxxxxxxxxxx1 crown-wen-xia-yu






kenshiro breaks out of chain



Magazine




Thursday, October 11, 2012

Legendary Gambler Tetsuya 勝負師伝説哲也

Legendary Gambler Tetsuya


哲也 新宿vs上野【PV】


勝負師伝説哲也 Last Scene


勝負師伝説RAVE (Song)


REACH OUT / by 和田アキ子

http://youtu.be/Q7ZZBXiyp6w

カイジの代わりに哲也が船に乗ってみた ニコニコ転送 (Parody)


CR哭きの竜・確変中BGM / 藤商事 (Game)


CR哲也〜雀聖と呼ばれた男〜


http://youtu.be/m6BU6aeq21c [パチスロPV] 哲也 〜新宿vs上野〜

http://youtu.be/ObZVBuw3TFU

【MAD】スーパーヅガン+スーチーパイ+哲也+哭きの竜 (Parody)

Naki no Ryuu, Shoubushi Densetsu Tetsuya, Super Zugan, Idol Fight Suchie-Pai.

Legendary Gambler Tetsuya